Monday, September 17, 2012

You'll shoot and loot yourself silly in Borderlands 2


Game trailer: Borderlands 2


It's been nearly three years since the team at Gearbox Software released a new open-world RPG franchise with a unique art style and curiously addictive gameplay. Borderlands went from a sleeper hit to blockbuster seemingly overnight; since its release, it has seen sales in the range of 5 million copies.


Borderlands' looting-focused formula encouraged and rewarded exploration, which helped ease the otherwise intimidating undertaking that some RPG titles can endure.


With Borderlands 2, Gearbox Software has tweaked and refined the genre -- mind you, a hybrid that it seems to have invented -- and has unquestionably topped itself. (Credit: Gearbox Software)


Jeff: Hundreds of side missions, a deeper and more engaging narrative, and a dizzying number of weapons, modifications, and accessories, Borderlands 2 delivers in every way a sequel should. It's gorgeous, surprisingly more addictive than its predecessor, and has a witty, sharp, and at times hilarious script.


Visually speaking, it doesn't get much prettier than Borderlands 2. Things look even better than the original, and the painstaking attention to detail in enemy, environment, and architectural design is fabulous.


The gameplay in Borderlands 2 is mostly that of a first-person-shooter, but I found myself micromanaging my loadout during a sizable chunk of my playtime. That's no... [Read more]



via CNET http://feedproxy.google.com/~r/cnet/NnTv/~3/XRAgp2Epf4k/


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